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Category Archives: Game Design

Gaming and Game Design. Everything from low-level programming to the newest games and trends.

Slick 2D: Offscreen Rendering

Posted on 09/28/11 by raeleus
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Slick 2D Offscreen Rendering ExampleI created a Java example illustrating the offscreen rendering process. Create pieces of wreckage procedurally from a couple images while your game is running!

Read the tutorial here!

Posted in Game Design | Tagged Game Design, Java, programming, Slick 2D | Leave a reply
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